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Documentation / @imvu/cal3d / BoneInit

Interface: BoneInit ​

Defined in: packages/cal3d/src/Skeleton.ts:19

Properties ​

lightColor? ​

ts
lightColor?: Color;

Defined in: packages/cal3d/src/Skeleton.ts:28


lightType? ​

ts
lightType?: number;

Defined in: packages/cal3d/src/Skeleton.ts:27


localRotation? ​

ts
localRotation?: Quaternion;

Defined in: packages/cal3d/src/Skeleton.ts:26


localTranslation? ​

ts
localTranslation?: Vector3;

Defined in: packages/cal3d/src/Skeleton.ts:25


name ​

ts
name: string;

Defined in: packages/cal3d/src/Skeleton.ts:20


parentId? ​

ts
parentId?: number;

Defined in: packages/cal3d/src/Skeleton.ts:22

Index of the parent bone, or -1 for a root.


rotation? ​

ts
rotation?: Quaternion;

Defined in: packages/cal3d/src/Skeleton.ts:24


translation? ​

ts
translation?: Vector3;

Defined in: packages/cal3d/src/Skeleton.ts:23

Released under the MIT License.